added some more sripttips to editor
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@@ -121,6 +121,7 @@ You can use the Renderer with the following functions, all of which are in the g
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- SetDebugPartitionTreeEnabled(bool enabled)
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- SetDebugBonesEnabled(bool enabled)
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- SetVSyncEnabled(opt bool enabled)
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- SetOcclusionCullingEnabled(bool enabled)
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- SetPhysicsParams(opt bool rigidBodyPhysicsEnabled, opt bool softBodyPhysicsEnabled, opt int softBodyIterationCount)
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- Pick(Ray ray, opt PICKTYPE pickType, opt string id="", opt string disableID="") : Object? object, Vector position,normal, float distance
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- DrawLine(Vector origin,end, opt Vector color)
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