editor running but not much happening yet
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+44
-20
@@ -1,12 +1,25 @@
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#include "stdafx.h"
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#include "CameraWindow.h"
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using namespace wiSceneComponents;
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using namespace wiECS;
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using namespace wiSceneSystem;
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void CameraWindow::ResetCam()
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{
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wiRenderer::getCamera()->ClearTransform();
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wiRenderer::getCamera()->Translate(XMFLOAT3(0, 2, -10));
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Scene& scene = wiRenderer::GetScene();
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TransformComponent* camera = scene.transforms.GetComponent(entity);
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if (camera != nullptr)
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{
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camera->ClearTransform();
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camera->Translate(XMFLOAT3(0, 2, -10));
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}
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TransformComponent* camera_target = scene.transforms.GetComponent(target);
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if (camera_target != nullptr)
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{
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camera_target->ClearTransform();
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}
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}
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CameraWindow::CameraWindow(wiGUI* gui) :GUI(gui)
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@@ -16,8 +29,6 @@ CameraWindow::CameraWindow(wiGUI* gui) :GUI(gui)
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float screenW = (float)wiRenderer::GetDevice()->GetScreenWidth();
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float screenH = (float)wiRenderer::GetDevice()->GetScreenHeight();
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orbitalCamTarget = new Transform;
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cameraWindow = new wiWindow(GUI, "Camera Window");
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cameraWindow->SetSize(XMFLOAT2(600, 420));
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GUI->AddWidget(cameraWindow);
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@@ -69,7 +80,6 @@ CameraWindow::CameraWindow(wiGUI* gui) :GUI(gui)
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resetButton->SetSize(XMFLOAT2(140, 30));
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resetButton->SetPos(XMFLOAT2(x, y += inc));
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resetButton->OnClick([&](wiEventArgs args) {
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orbitalCamTarget->ClearTransform();
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ResetCam();
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});
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cameraWindow->AddWidget(resetButton);
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@@ -86,12 +96,22 @@ CameraWindow::CameraWindow(wiGUI* gui) :GUI(gui)
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proxyButton->SetSize(XMFLOAT2(140, 30));
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proxyButton->SetPos(XMFLOAT2(x, y += inc * 2));
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proxyButton->OnClick([&](wiEventArgs args) {
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Camera* cam = new Camera(*wiRenderer::getCamera());
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cam->name = "cam";
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wiRenderer::Add(cam);
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Scene& scene = wiRenderer::GetScene();
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//SetProxy(cam);
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Entity proxy = CreateEntity();
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auto node_ref = scene.nodes.Create(proxy);
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auto transform_ref = scene.transforms.Create(proxy);
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auto camera_ref = scene.cameras.Create(proxy);
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auto& node = scene.nodes.GetComponent(node_ref);
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auto& transform = scene.transforms.GetComponent(transform_ref);
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auto& camera = scene.cameras.GetComponent(camera_ref);
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node.name = "cam";
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camera = *wiRenderer::getCamera();
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transform.MatrixTransform(camera.InvView);
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});
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cameraWindow->AddWidget(proxyButton);
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@@ -99,9 +119,11 @@ CameraWindow::CameraWindow(wiGUI* gui) :GUI(gui)
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proxyNameField->SetSize(XMFLOAT2(140, 30));
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proxyNameField->SetPos(XMFLOAT2(x + 200, y));
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proxyNameField->OnInputAccepted([&](wiEventArgs args) {
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if (proxy != nullptr)
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Scene& scene = wiRenderer::GetScene();
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NodeComponent* camera = scene.nodes.GetComponent(entity);
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if (camera != nullptr)
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{
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proxy->name = args.sValue;
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camera->name = args.sValue;
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}
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});
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cameraWindow->AddWidget(proxyNameField);
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@@ -118,7 +140,7 @@ CameraWindow::CameraWindow(wiGUI* gui) :GUI(gui)
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cameraWindow->AddWidget(followSlider);
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SetProxy(nullptr);
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SetEntity(INVALID_ENTITY);
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cameraWindow->Translate(XMFLOAT3(800, 500, 0));
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@@ -128,24 +150,26 @@ CameraWindow::CameraWindow(wiGUI* gui) :GUI(gui)
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CameraWindow::~CameraWindow()
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{
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SAFE_DELETE(orbitalCamTarget);
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cameraWindow->RemoveWidgets(true);
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GUI->RemoveWidget(cameraWindow);
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SAFE_DELETE(cameraWindow);
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}
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void CameraWindow::SetProxy(Camera* camera)
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void CameraWindow::SetEntity(Entity entity)
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{
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proxy = camera;
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this->entity = entity;
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Scene& scene = wiRenderer::GetScene();
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if (proxy != nullptr)
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if (scene.cameras.Find(entity))
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{
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followCheckBox->SetEnabled(true);
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followSlider->SetEnabled(true);
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proxyNameField->SetValue(proxy->name);
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NodeComponent* camera = scene.nodes.GetComponent(entity);
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if (camera != nullptr)
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{
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proxyNameField->SetValue(camera->name);
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}
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}
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else
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{
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