Light animation support (#509)
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@@ -772,8 +772,8 @@ void WeatherWindow::Update()
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{
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scene.weather = {};
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scene.weather.SetSimpleSky(true);
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scene.weather.zenith = XMFLOAT3(1, 1, 1);
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scene.weather.horizon = wi::Color(20, 20, 20);
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scene.weather.zenith = default_sky_zenith;
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scene.weather.horizon = default_sky_horizon;
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}
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}
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