editor update: material selection outline; general fixes;

This commit is contained in:
Turanszki Janos
2019-10-12 17:06:58 +01:00
parent b4d0a1cd93
commit c2b6f443e9
13 changed files with 135 additions and 28 deletions
-2
View File
@@ -783,8 +783,6 @@ void MaterialWindow::SetEntity(Entity entity)
if (material != nullptr)
{
material->SetUserStencilRef(0);
const NameComponent& name = *scene.names.GetComponent(entity);
stringstream ss("");
ss << name.name << " (" << entity << ")";