gui layout refactor (#1114)
This commit is contained in:
@@ -87,23 +87,9 @@ void MaterialPickerWindow::ResizeLayout()
|
||||
return;
|
||||
}
|
||||
|
||||
const float padding = 4;
|
||||
float width = GetWidgetAreaSize().x;
|
||||
float y = padding;
|
||||
float jump = 20;
|
||||
float x_off = 100;
|
||||
layout.margin_left = 55;
|
||||
|
||||
auto add = [&](wi::gui::Widget& widget) {
|
||||
if (!widget.IsVisible())
|
||||
return;
|
||||
const float margin_left = 55;
|
||||
widget.SetPos(XMFLOAT2(margin_left, y));
|
||||
widget.SetSize(XMFLOAT2(width - margin_left - padding, widget.GetScale().y));
|
||||
y += widget.GetSize().y;
|
||||
y += padding;
|
||||
};
|
||||
|
||||
add(zoomSlider);
|
||||
layout.add(zoomSlider);
|
||||
|
||||
wi::gui::Theme theme;
|
||||
theme.image.CopyFrom(sprites[wi::gui::IDLE].params);
|
||||
|
||||
Reference in New Issue
Block a user