obj loader and general updates
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@@ -4,7 +4,7 @@ debugout("Begin script: test_script.lua");
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-- Load a model:
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local model = LoadModel("../models/Stormtrooper/", "Stormtrooper");
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local model = LoadModel("../models/Stormtrooper/Stormtrooper.wimf");
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-- Load an image:
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local sprite = Sprite("images/HelloWorld.png");
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