Lua Extend Refactor (#537)
* Add More Properties to Lua Bindings * Fis class_parameters.lua Script * Update Transform Bindings * Update TransformComponent Bindings
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@@ -16,6 +16,8 @@ namespace wi::lua
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{ NULL, NULL }
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};
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Luna<Sprite_BindLua>::PropertyType Sprite_BindLua::properties[] = {
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lunaproperty(Sprite_BindLua, Params),
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lunaproperty(Sprite_BindLua, Anim),
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{ NULL, NULL }
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};
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