editor fix
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@@ -367,11 +367,13 @@ void MaterialWindow::Create(EditorComponent* editor)
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materialNameField.SetTooltip("Set a name for the material...");
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materialNameField.SetPos(XMFLOAT2(10, y += step));
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materialNameField.SetSize(XMFLOAT2(300, hei));
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materialNameField.OnInputAccepted([&](wiEventArgs args) {
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materialNameField.OnInputAccepted([=](wiEventArgs args) {
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NameComponent* name = wiScene::GetScene().names.GetComponent(entity);
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if (name != nullptr)
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{
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*name = args.sValue;
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editor->RefreshSceneGraphView();
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}
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});
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AddWidget(&materialNameField);
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