editor fix

This commit is contained in:
Turanszki Janos
2020-10-17 20:08:45 +02:00
parent 180ddc3586
commit e944f9e19c
5 changed files with 15 additions and 5 deletions
+3 -1
View File
@@ -367,11 +367,13 @@ void MaterialWindow::Create(EditorComponent* editor)
materialNameField.SetTooltip("Set a name for the material...");
materialNameField.SetPos(XMFLOAT2(10, y += step));
materialNameField.SetSize(XMFLOAT2(300, hei));
materialNameField.OnInputAccepted([&](wiEventArgs args) {
materialNameField.OnInputAccepted([=](wiEventArgs args) {
NameComponent* name = wiScene::GetScene().names.GetComponent(entity);
if (name != nullptr)
{
*name = args.sValue;
editor->RefreshSceneGraphView();
}
});
AddWidget(&materialNameField);