diff --git a/WickedEngine/wiScene.cpp b/WickedEngine/wiScene.cpp index cadd785b0..307ed0dc8 100644 --- a/WickedEngine/wiScene.cpp +++ b/WickedEngine/wiScene.cpp @@ -5401,6 +5401,13 @@ namespace wi::scene LayerComponent* layercomponent = layers.GetComponent(entity); if (layercomponent != nullptr) { + if (layercomponent->GetLayerMask() == ~0u) + { + // Note: character cannot occupy all layers because then it will collide with itself + // In case when all layers are set (for example when user forgot to specify) + // then only the first layer will be used instead + layercomponent->layerMask = 1; + } layer = layercomponent->GetLayerMask(); } diff --git a/WickedEngine/wiVersion.cpp b/WickedEngine/wiVersion.cpp index 5319c2fc4..d5d1de533 100644 --- a/WickedEngine/wiVersion.cpp +++ b/WickedEngine/wiVersion.cpp @@ -9,7 +9,7 @@ namespace wi::version // minor features, major updates, breaking compatibility changes const int minor = 71; // minor bug fixes, alterations, refactors, updates - const int revision = 719; + const int revision = 720; const std::string version_string = std::to_string(major) + "." + std::to_string(minor) + "." + std::to_string(revision);