Implement texture picker (#1264)

This commit is contained in:
Stanislav Denisov
2025-10-31 07:38:58 +01:00
committed by GitHub
parent 7b3aab5411
commit ee82bfd7bc
6 changed files with 305 additions and 48 deletions
+1 -1
View File
@@ -655,7 +655,7 @@ void GeneralWindow::Create(EditorComponent* _editor)
editor->componentsWnd.newComponentCombo.SetAngularHighlightColor(highlight);
editor->projectCreatorWnd.createButton.SetAngularHighlightColor(highlight);
editor->themeEditorWnd.saveButton.SetAngularHighlightColor(highlight);
editor->componentsWnd.materialWnd.textureSlotButton.SetColor(wi::Color::White(), wi::gui::IDLE);
editor->componentsWnd.materialWnd.textureSlotImage.SetColor(wi::Color::White(), wi::gui::IDLE);
editor->componentsWnd.objectWnd.lightmapPreviewButton.SetColor(wi::Color::White());
for (auto& x : editor->componentsWnd.objectWnd.lightmapPreviewButton.sprites)
{