Multi swapchain support (#257)
* multi swapchain draft * uwp fix * swapchain resize handling * swapchain buffercount * vsync toggle * tests fix * update * everything removed from graphicsdevice regarding global screen params, engine refactor * added GetSwapChainTexture() function to graphics device; screenshot() now requires swapChain * linux fix: vulkan device needs window handle for instance creation * refactor * removed unused includes * shader refactor and lensflare fix * swapchain clearcolor and other refactors * vulkan: no vector allocation in submit * tests fix * refactors * lens flare canvas size fix * gui refactor for canvas support * refactors * removed global canvas state * msaa fix * fixes * refactor to minimize interface changes * gui changes * checkbox fix * gui fixes * fixes * input system will accept window handle * editor fixes * refactor and removed resolution related system events * small editor update * refactor: renderpath inherits from canvas * fixed tests duh * image refactor * image fix * removed every using namespace std * pushconstant fix * editor: object picking only when necessary * removed include * dx12: copy fence waiting performed on CPU * dx12 copyallocator update * vulkan: copy allocator with timeline semaphores * missing include * dx12 copy allocator update * refactor * editor update * vulkan copy allocator fix * dx12 update * vulkan, dx12 fixes * version bump * vsync event helper * documentation update * updated vulkan, dx12, dxc
This commit is contained in:
@@ -22,10 +22,10 @@ void RendererWindow::Create(EditorComponent* editor)
|
||||
vsyncCheckBox.SetScriptTip("SetVSyncEnabled(opt bool enabled)");
|
||||
vsyncCheckBox.SetPos(XMFLOAT2(x, y += step));
|
||||
vsyncCheckBox.SetSize(XMFLOAT2(itemheight, itemheight));
|
||||
vsyncCheckBox.OnClick([](wiEventArgs args) {
|
||||
wiRenderer::GetDevice()->SetVSyncEnabled(args.bValue);
|
||||
vsyncCheckBox.OnClick([=](wiEventArgs args) {
|
||||
wiEvent::SetVSync(args.bValue);
|
||||
});
|
||||
vsyncCheckBox.SetCheck(wiRenderer::GetDevice()->GetVSyncEnabled());
|
||||
vsyncCheckBox.SetCheck(editor->main->swapChain.desc.vsync);
|
||||
AddWidget(&vsyncCheckBox);
|
||||
|
||||
occlusionCullingCheckBox.Create("Occlusion Culling: ");
|
||||
@@ -48,7 +48,6 @@ void RendererWindow::Create(EditorComponent* editor)
|
||||
if (editor->resolutionScale != args.fValue)
|
||||
{
|
||||
editor->renderPath->resolutionScale = args.fValue;
|
||||
editor->renderPath->ResizeBuffers();
|
||||
editor->resolutionScale = args.fValue;
|
||||
editor->ResizeBuffers();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user