Multi swapchain support (#257)
* multi swapchain draft * uwp fix * swapchain resize handling * swapchain buffercount * vsync toggle * tests fix * update * everything removed from graphicsdevice regarding global screen params, engine refactor * added GetSwapChainTexture() function to graphics device; screenshot() now requires swapChain * linux fix: vulkan device needs window handle for instance creation * refactor * removed unused includes * shader refactor and lensflare fix * swapchain clearcolor and other refactors * vulkan: no vector allocation in submit * tests fix * refactors * lens flare canvas size fix * gui refactor for canvas support * refactors * removed global canvas state * msaa fix * fixes * refactor to minimize interface changes * gui changes * checkbox fix * gui fixes * fixes * input system will accept window handle * editor fixes * refactor and removed resolution related system events * small editor update * refactor: renderpath inherits from canvas * fixed tests duh * image refactor * image fix * removed every using namespace std * pushconstant fix * editor: object picking only when necessary * removed include * dx12: copy fence waiting performed on CPU * dx12 copyallocator update * vulkan: copy allocator with timeline semaphores * missing include * dx12 copy allocator update * refactor * editor update * vulkan copy allocator fix * dx12 update * vulkan, dx12 fixes * version bump * vsync event helper * documentation update * updated vulkan, dx12, dxc
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@@ -2,8 +2,6 @@
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#include <algorithm>
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using namespace std;
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namespace wiRectPacker
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{
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@@ -139,7 +137,7 @@ namespace wiRectPacker
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for (int f = 0; f < funcs; ++f) {
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order[f] = new rect_xywh*[n];
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memcpy(order[f], v, sizeof(rect_xywh*) * n);
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sort(order[f], order[f] + n, cmpf[f]);
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std::sort(order[f], order[f] + n, cmpf[f]);
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}
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rect_wh min_bin = rect_wh(max_s, max_s);
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