GUI updates (#490)
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+20
-24
@@ -9,8 +9,22 @@ using namespace wi::scene;
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void DecalWindow::Create(EditorComponent* _editor)
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{
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editor = _editor;
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wi::gui::Window::Create("Decal Window");
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SetSize(XMFLOAT2(420, 200));
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wi::gui::Window::Create(ICON_DECAL " Decal", wi::gui::Window::WindowControls::COLLAPSE | wi::gui::Window::WindowControls::CLOSE);
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SetSize(XMFLOAT2(300, 150));
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closeButton.SetTooltip("Delete DecalComponent");
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OnClose([=](wi::gui::EventArgs args) {
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wi::Archive& archive = editor->AdvanceHistory();
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archive << EditorComponent::HISTORYOP_COMPONENT_DATA;
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editor->RecordEntity(archive, entity);
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editor->GetCurrentScene().decals.Remove(entity);
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editor->RecordEntity(archive, entity);
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editor->RefreshEntityTree();
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});
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float x = 200;
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float y = 0;
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@@ -28,27 +42,13 @@ void DecalWindow::Create(EditorComponent* _editor)
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infoLabel.Create("");
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infoLabel.SetText("Selecting decals will select the according material. Set decal properties (texture, color, etc.) in the Material window.");
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infoLabel.SetSize(XMFLOAT2(400 - 20, 100));
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infoLabel.SetSize(XMFLOAT2(300, 100));
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infoLabel.SetPos(XMFLOAT2(10, y));
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infoLabel.SetColor(wi::Color::Transparent());
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AddWidget(&infoLabel);
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y += infoLabel.GetScale().y - step + 5;
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decalNameField.Create("Decal Name");
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decalNameField.SetPos(XMFLOAT2(10, y+=step));
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decalNameField.SetSize(XMFLOAT2(300, hei));
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decalNameField.OnInputAccepted([=](wi::gui::EventArgs args) {
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NameComponent* name = editor->GetCurrentScene().names.GetComponent(entity);
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if (name != nullptr)
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{
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*name = args.sValue;
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editor->RefreshEntityTree();
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}
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});
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AddWidget(&decalNameField);
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Translate(XMFLOAT3(30, 30, 0));
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SetMinimized(true);
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SetVisible(false);
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SetEntity(INVALID_ENTITY);
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@@ -63,14 +63,10 @@ void DecalWindow::SetEntity(Entity entity)
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if (decal != nullptr)
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{
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const NameComponent& name = *scene.names.GetComponent(entity);
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decalNameField.SetValue(name.name);
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decalNameField.SetEnabled(true);
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SetEnabled(true);
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}
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else
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{
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decalNameField.SetValue("No decal selected");
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decalNameField.SetEnabled(false);
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SetEnabled(false);
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}
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}
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