implement internal resolution scaling part1

This commit is contained in:
turanszkij
2017-04-23 16:58:57 +02:00
parent 4989401f3a
commit f7fbf7fe30
14 changed files with 137 additions and 79 deletions
@@ -104,6 +104,8 @@ You can use the Renderer with the following functions, all of which are in the g
- GetLights() : string result
- GetMaterials() : string result
- GetGameSpeed() : float result
- SetResolutionScale(float scale)
- SetGamma(float gamma)
- SetGameSpeed(float speed)
- GetScreenWidth() : float result
- GetScreenHeight() : float result