implement internal resolution scaling part1
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@@ -104,6 +104,8 @@ You can use the Renderer with the following functions, all of which are in the g
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- GetLights() : string result
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- GetMaterials() : string result
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- GetGameSpeed() : float result
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- SetResolutionScale(float scale)
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- SetGamma(float gamma)
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- SetGameSpeed(float speed)
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- GetScreenWidth() : float result
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- GetScreenHeight() : float result
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