updated water shaders;

added some render event annotations;
updated editor;
This commit is contained in:
turanszkij
2016-10-22 00:11:31 +02:00
parent d2578f3782
commit fc34c359ef
11 changed files with 41 additions and 10 deletions
+2 -1
View File
@@ -84,7 +84,7 @@ void Renderable2DComponent::Render()
{
rtFinal.Activate(GRAPHICSTHREAD_IMMEDIATE, 0.0f, 0.0f, 0.0f, 0);
wiRenderer::GetDevice()->EventBegin(L"Sprite Layers");
for (auto& x : layers)
{
for (auto& y : x.entities)
@@ -99,6 +99,7 @@ void Renderable2DComponent::Render()
}
}
}
wiRenderer::GetDevice()->EventEnd();
GetGUI().Render();