added some missing post process lua bindings
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@@ -644,6 +644,7 @@ It inherits functions from RenderPath2D, so it can render a 2D overlay.
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- SetReflectionsEnabled(bool value)
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- SetFXAAEnabled(bool value)
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- SetBloomEnabled(bool value)
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- SetBloomThreshold(bool value)
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- SetColorGradingEnabled(bool value)
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- SetColorGradingTexture(Texture value)
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- SetVolumeLightsEnabled(bool value)
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@@ -652,6 +653,7 @@ It inherits functions from RenderPath2D, so it can render a 2D overlay.
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- SetMotionBlurEnabled(bool value)
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- SetMotionBlurStrength(float value)
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- SetSSSEnabled(bool value)
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- SetDitherEnabled(bool value)
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- SetDepthOfFieldEnabled(bool value)
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- SetDepthOfFieldFocus(float value)
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- SetDepthOfFieldStrength(float value)
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