#pragma once #include "WickedEngine.h" class EditorComponent; class SpringWindow : public wiWindow { public: void Create(EditorComponent* editor); wiECS::Entity entity; void SetEntity(wiECS::Entity entity); wiButton createButton; wiCheckBox debugCheckBox; wiCheckBox disabledCheckBox; wiCheckBox stretchCheckBox; wiCheckBox gravityCheckBox; wiSlider stiffnessSlider; wiSlider dampingSlider; wiSlider windSlider; };