#include "stdafx.h" #include "EnvProbeWindow.h" using namespace wi::ecs; using namespace wi::scene; const std::string default_text = "Environment probes can be used to capture the scene from a specific location in a 360 degrees panorama. The probes will be used for reflections fallback, where a better reflection type is not available. The probes can affect the ambient colors slightly.\nTip: You can scale, rotate and move the probes to set up parallax correct rendering to affect a specific area only. The parallax correction will take effect inside the probe's bounds (indicated with a cyan colored box)."; void EnvProbeWindow::Create(EditorComponent* _editor) { editor = _editor; wi::gui::Window::Create(ICON_ENVIRONMENTPROBE " Environment Probe", wi::gui::Window::WindowControls::COLLAPSE | wi::gui::Window::WindowControls::CLOSE); SetSize(XMFLOAT2(420, 340)); closeButton.SetTooltip("Delete EnvironmentProbeComponent"); OnClose([=](wi::gui::EventArgs args) { wi::Archive& archive = editor->AdvanceHistory(); archive << EditorComponent::HISTORYOP_COMPONENT_DATA; editor->RecordEntity(archive, entity); editor->GetCurrentScene().probes.Remove(entity); editor->RecordEntity(archive, entity); editor->optionsWnd.RefreshEntityTree(); }); float x = 5, y = 0, step = 35; infoLabel.Create(""); infoLabel.SetSize(XMFLOAT2(300, 120)); infoLabel.SetPos(XMFLOAT2(x, y)); infoLabel.SetColor(wi::Color::Transparent()); AddWidget(&infoLabel); y += infoLabel.GetScale().y + 5; realTimeCheckBox.Create("RealTime: "); realTimeCheckBox.SetTooltip("Enable continuous rendering of the probe in every frame."); realTimeCheckBox.SetPos(XMFLOAT2(x + 100, y)); realTimeCheckBox.SetEnabled(false); realTimeCheckBox.OnClick([&](wi::gui::EventArgs args) { EnvironmentProbeComponent* probe = editor->GetCurrentScene().probes.GetComponent(entity); if (probe != nullptr) { probe->SetRealTime(args.bValue); probe->SetDirty(); } }); AddWidget(&realTimeCheckBox); msaaCheckBox.Create("MSAA: "); msaaCheckBox.SetTooltip("Enable Multi Sampling Anti Aliasing for the probe, this will improve its quality."); msaaCheckBox.SetPos(XMFLOAT2(x + 200, y)); msaaCheckBox.SetEnabled(false); msaaCheckBox.OnClick([&](wi::gui::EventArgs args) { EnvironmentProbeComponent* probe = editor->GetCurrentScene().probes.GetComponent(entity); if (probe != nullptr) { probe->SetMSAA(args.bValue); probe->SetDirty(); } }); AddWidget(&msaaCheckBox); refreshButton.Create("Refresh"); refreshButton.SetTooltip("Re-renders the selected probe."); refreshButton.SetPos(XMFLOAT2(x, y+= step)); refreshButton.SetEnabled(false); refreshButton.OnClick([&](wi::gui::EventArgs args) { EnvironmentProbeComponent* probe = editor->GetCurrentScene().probes.GetComponent(entity); if (probe != nullptr) { probe->SetDirty(); } }); AddWidget(&refreshButton); refreshAllButton.Create("Refresh All"); refreshAllButton.SetTooltip("Re-renders all probes in the scene."); refreshAllButton.SetPos(XMFLOAT2(x + 120, y)); refreshAllButton.SetEnabled(true); refreshAllButton.OnClick([&](wi::gui::EventArgs args) { Scene& scene = editor->GetCurrentScene(); for (size_t i = 0; i < scene.probes.GetCount(); ++i) { EnvironmentProbeComponent& probe = scene.probes[i]; probe.SetDirty(); } }); AddWidget(&refreshAllButton); importButton.Create("Import Cubemap"); importButton.SetTooltip("Import a DDS texture file into the selected environment probe."); importButton.SetPos(XMFLOAT2(x, y += step)); importButton.SetEnabled(false); importButton.OnClick([&](wi::gui::EventArgs args) { Scene& scene = editor->GetCurrentScene(); EnvironmentProbeComponent* probe = scene.probes.GetComponent(entity); if (probe != nullptr && probe->texture.IsValid()) { wi::helper::FileDialogParams params; params.type = wi::helper::FileDialogParams::OPEN; params.description = "DDS"; params.extensions = { "DDS" }; wi::helper::FileDialog(params, [=](std::string fileName) { wi::eventhandler::Subscribe_Once(wi::eventhandler::EVENT_THREAD_SAFE_POINT, [=](uint64_t userdata) { wi::Resource resource = wi::resourcemanager::Load(fileName, wi::resourcemanager::Flags::IMPORT_RETAIN_FILEDATA); if (has_flag(resource.GetTexture().GetDesc().misc_flags, wi::graphics::ResourceMiscFlag::TEXTURECUBE)) { probe->textureName = fileName; probe->CreateRenderData(); } else { wi::helper::messageBox("Error!", "The texture you tried to open is not a cubemap texture, so it won't be imported!"); } }); }); } }); AddWidget(&importButton); exportButton.Create("Export Cubemap"); exportButton.SetTooltip("Export the selected probe into a DDS cubemap texture file."); exportButton.SetPos(XMFLOAT2(x, y += step)); exportButton.SetEnabled(false); exportButton.OnClick([&](wi::gui::EventArgs args) { Scene& scene = editor->GetCurrentScene(); EnvironmentProbeComponent* probe = scene.probes.GetComponent(entity); if (probe != nullptr && probe->texture.IsValid()) { wi::helper::FileDialogParams params; params.type = wi::helper::FileDialogParams::SAVE; params.description = "DDS"; params.extensions = { "DDS" }; wi::helper::FileDialog(params, [=](std::string fileName) { wi::eventhandler::Subscribe_Once(wi::eventhandler::EVENT_THREAD_SAFE_POINT, [=](uint64_t userdata) { std::string extension = wi::helper::toUpper(wi::helper::GetExtensionFromFileName(fileName)); std::string filename_replaced = fileName; if (extension != "DDS") { filename_replaced = wi::helper::ReplaceExtension(fileName, "DDS"); } bool success = wi::helper::saveTextureToFile(probe->texture, filename_replaced); assert(success); if (success) { editor->PostSaveText("Exported environment cubemap: ", filename_replaced); } }); }); } }); AddWidget(&exportButton); resolutionCombo.Create("Resolution: "); resolutionCombo.SetTooltip("Set the resolution of the selected environment probe. Only takes effect if this is a rendered probe, not for probes that are imported from files."); resolutionCombo.AddItem("32", 32); resolutionCombo.AddItem("64", 64); resolutionCombo.AddItem("128", 128); resolutionCombo.AddItem("256", 256); resolutionCombo.AddItem("512", 512); resolutionCombo.AddItem("1024", 1024); resolutionCombo.AddItem("2048", 2048); resolutionCombo.OnSelect([&](wi::gui::EventArgs args) { Scene& scene = editor->GetCurrentScene(); EnvironmentProbeComponent* probe = scene.probes.GetComponent(entity); if (probe != nullptr) { probe->resolution = (uint32_t)args.userdata; probe->CreateRenderData(); } }); AddWidget(&resolutionCombo); SetMinimized(true); SetVisible(false); SetEntity(INVALID_ENTITY); } void EnvProbeWindow::SetEntity(Entity entity) { this->entity = entity; Scene& scene = editor->GetCurrentScene(); const EnvironmentProbeComponent* probe = scene.probes.GetComponent(entity); if (probe == nullptr) { realTimeCheckBox.SetEnabled(false); msaaCheckBox.SetEnabled(false); refreshButton.SetEnabled(false); } else { realTimeCheckBox.SetCheck(probe->IsRealTime()); realTimeCheckBox.SetEnabled(true); msaaCheckBox.SetCheck(probe->IsMSAA()); msaaCheckBox.SetEnabled(true); refreshButton.SetEnabled(true); resolutionCombo.SetSelectedByUserdata(probe->resolution); std::string text = "GPU Memory usage: " + wi::helper::GetMemorySizeText(probe->GetMemorySizeInBytes()) + "\n" + "Resolution: " + std::to_string(probe->texture.desc.width) + "\n" + "Mipmaps: " + std::to_string(probe->texture.desc.mip_levels) + "\n" + "Format: " + std::string(wi::graphics::GetFormatString(probe->texture.desc.format)) + "\n" ; if (!probe->textureName.empty()) { text += "Filename: " + probe->textureName + "\n"; } text += "\n" + default_text; infoLabel.SetText(text); } } void EnvProbeWindow::ResizeLayout() { wi::gui::Window::ResizeLayout(); const float padding = 4; const float width = GetWidgetAreaSize().x; float y = padding; float jump = 20; const float margin_left = 80; const float margin_right = padding; auto add = [&](wi::gui::Widget& widget) { if (!widget.IsVisible()) return; widget.SetPos(XMFLOAT2(margin_left, y)); widget.SetSize(XMFLOAT2(width - margin_left - margin_right, widget.GetScale().y)); y += widget.GetSize().y; y += padding; }; auto add_right = [&](wi::gui::Widget& widget) { if (!widget.IsVisible()) return; widget.SetPos(XMFLOAT2(width - margin_right - widget.GetSize().x, y)); y += widget.GetSize().y; y += padding; }; auto add_fullwidth = [&](wi::gui::Widget& widget) { if (!widget.IsVisible()) return; const float margin_left = padding; const float margin_right = padding; widget.SetPos(XMFLOAT2(margin_left, y)); widget.SetSize(XMFLOAT2(width - margin_left - margin_right, widget.GetScale().y)); y += widget.GetSize().y; y += padding; }; add_fullwidth(infoLabel); refreshButton.SetSize(XMFLOAT2(width * 0.5f - padding * 1.5f, refreshButton.GetSize().y)); refreshAllButton.SetSize(refreshButton.GetSize()); refreshAllButton.SetPos(XMFLOAT2(width - padding - refreshButton.GetSize().x, y)); refreshButton.SetPos(XMFLOAT2(refreshAllButton.GetPos().x - padding - refreshButton.GetSize().x, y)); y += refreshAllButton.GetSize().y; y += padding; importButton.SetSize(XMFLOAT2(width - padding * 2, importButton.GetSize().y)); importButton.SetPos(XMFLOAT2(padding, y)); y += importButton.GetSize().y; y += padding; exportButton.SetSize(XMFLOAT2(width - padding * 2, exportButton.GetSize().y)); exportButton.SetPos(XMFLOAT2(padding, y)); y += exportButton.GetSize().y; y += padding; resolutionCombo.SetSize(XMFLOAT2(width - 100 - resolutionCombo.GetSize().y - padding, resolutionCombo.GetSize().y)); resolutionCombo.SetPos(XMFLOAT2(100, y)); y += resolutionCombo.GetSize().y; y += padding; add_right(realTimeCheckBox); add_right(msaaCheckBox); }