#include "wiVersion.h" namespace wiVersion { // main engine core const int major = 0; // minor features, major updates const int minor = 9; // minor bug fixes, alterations, refactors, updates const int revision = 20; long GetVersion() { return major * 1000000 + minor * 1000 + revision; } int GetMajor() { return major; } int GetMinor() { return minor; } int GetRevision() { return revision; } string GetVersionString() { stringstream ss(""); ss << GetMajor() << "." << GetMinor() << "." << GetRevision(); return ss.str(); } }