// WickedEngineTests.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "main_Windows.h" #include "ImGui/imgui.h" #include "ImGui/imgui_internal.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance WCHAR szTitle[MAX_LOADSTRING]; // The title bar text WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name Example_ImGui example_imgui; // Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); int APIENTRY wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPWSTR lpCmdLine, _In_ int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. BOOL dpi_success = SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2); assert(dpi_success); wi::arguments::Parse(lpCmdLine); // if you wish to use command line arguments, here is a good place to parse them... // Initialize global strings LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadStringW(hInstance, IDC_WICKEDENGINETESTS, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_WICKEDENGINETESTS)); MSG msg = { 0 }; while (msg.message != WM_QUIT) { if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } else { example_imgui.Run(); } } return (int) msg.wParam; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEXW wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WICKEDENGINETESTS)); wcex.hCursor = LoadCursor(nullptr, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = nullptr; //MAKEINTRESOURCEW(IDC_WICKEDENGINETESTS); wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassExW(&wcex); } // // FUNCTION: InitInstance(HINSTANCE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { hInst = hInstance; // Store instance handle in our global variable //PE: Center window at 7% smaller then screen. float sizeadjust = 0.93; float screen_width = GetSystemMetrics(SM_CXSCREEN); float screen_height = GetSystemMetrics(SM_CYSCREEN); RECT rect = { (screen_width -(screen_width * sizeadjust)), (screen_height -(screen_height * sizeadjust)), screen_width * sizeadjust, screen_height * sizeadjust}; AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW, true); HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, nullptr, nullptr, hInstance, nullptr); if (!hWnd) { return FALSE; } example_imgui.SetWindow(hWnd); ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } // Forward declare message handler from imgui_impl_win32.cpp extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam); // // FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { if (ImGui_ImplWin32_WndProcHandler(hWnd, message, wParam, lParam)) return true; switch (message) { case WM_COMMAND: { int wmId = LOWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } } break; case WM_SIZE: case WM_DPICHANGED: if (example_imgui.is_window_active) example_imgui.SetWindow(hWnd); break; case WM_CHAR: switch (wParam) { case VK_BACK: wi::gui::TextInputField::DeleteFromInput(); break; case VK_RETURN: break; default: { const wchar_t c = (const wchar_t)wParam; wi::gui::TextInputField::AddInput(c); } break; } break; case WM_INPUT: wi::input::rawinput::ParseMessage((void*)lParam); break; case WM_KILLFOCUS: example_imgui.is_window_active = false; break; case WM_SETFOCUS: example_imgui.is_window_active = true; break; case WM_PAINT: { PAINTSTRUCT ps; HDC hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code that uses hdc here... EndPaint(hWnd, &ps); } break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; }