#pragma once #include "WickedEngine.h" class EditorComponent; class PostprocessWindow : public wiWindow { public: void Create(EditorComponent* editor); wiSlider exposureSlider; wiCheckBox lensFlareCheckBox; wiCheckBox lightShaftsCheckBox; wiComboBox aoComboBox; wiSlider aoPowerSlider; wiSlider aoRangeSlider; wiSlider aoSampleCountSlider; wiCheckBox ssrCheckBox; wiCheckBox raytracedReflectionsCheckBox; wiCheckBox screenSpaceShadowsCheckBox; wiSlider screenSpaceShadowsStepCountSlider; wiSlider screenSpaceShadowsRangeSlider; wiCheckBox eyeAdaptionCheckBox; wiSlider eyeAdaptionKeySlider; wiSlider eyeAdaptionRateSlider; wiCheckBox motionBlurCheckBox; wiSlider motionBlurStrengthSlider; wiCheckBox depthOfFieldCheckBox; wiSlider depthOfFieldScaleSlider; wiCheckBox bloomCheckBox; wiSlider bloomStrengthSlider; wiCheckBox fxaaCheckBox; wiCheckBox colorGradingCheckBox; wiCheckBox ditherCheckBox; wiCheckBox sharpenFilterCheckBox; wiSlider sharpenFilterAmountSlider; wiCheckBox outlineCheckBox; wiSlider outlineThresholdSlider; wiSlider outlineThicknessSlider; wiCheckBox chromaticaberrationCheckBox; wiSlider chromaticaberrationSlider; wiCheckBox fsrCheckBox; wiSlider fsrSlider; };