#include "stdafx.h" #include "main_Windows.h" #include "Editor.h" #include #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance WCHAR szTitle[MAX_LOADSTRING]; // The title bar text WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name Editor editor; enum Hotkeys { UNUSED = 0, PRINTSCREEN = 1, }; // Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); int APIENTRY wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPWSTR lpCmdLine, _In_ int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. BOOL dpi_success = SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2); assert(dpi_success); wiStartupArguments::Parse(lpCmdLine); // if you wish to use command line arguments, here is a good place to parse them... // Initialize global strings LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadStringW(hInstance, IDC_WICKEDENGINEGAME, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_WICKEDENGINEGAME)); MSG msg = { 0 }; while (msg.message != WM_QUIT) { if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } else { editor.Run(); } } return (int) msg.wParam; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEXW wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WICKEDENGINEGAME)); wcex.hCursor = LoadCursor(nullptr, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); //wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_WICKEDENGINEGAME); wcex.lpszMenuName = L""; wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassExW(&wcex); } // // FUNCTION: InitInstance(HINSTANCE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { hInst = hInstance; // Store instance handle in our global variable int x = CW_USEDEFAULT, y = 0, w = CW_USEDEFAULT, h = 0; bool fullscreen = false; bool borderless = false; std::string voidStr = ""; std::ifstream file("config.ini"); if (file.is_open()) { int enabled; file >> voidStr >> enabled; if (enabled != 0) { file >> voidStr >> x >> voidStr >> y >> voidStr >> w >> voidStr >> h >> voidStr >> fullscreen >> voidStr >> borderless; } } file.close(); HWND hWnd = NULL; if (borderless) { hWnd = CreateWindowEx(WS_EX_APPWINDOW, szWindowClass, szTitle, WS_POPUP, x, y, w, h, NULL, NULL, hInstance, NULL ); } else { hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, x, y, w, h, NULL, NULL, hInstance, NULL); } if (!hWnd) { return FALSE; } editor.SetWindow(hWnd, fullscreen); ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); RegisterHotKey(hWnd, PRINTSCREEN, 0, VK_SNAPSHOT); return TRUE; } // // FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_COMMAND: { int wmId = LOWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } } break; case WM_SIZE: case WM_DPICHANGED: editor.SetWindow(hWnd); break; case WM_HOTKEY: switch (wParam) { case PRINTSCREEN: { wiHelper::screenshot(editor.swapChain); } break; default: break; } break; case WM_CHAR: switch (wParam) { case VK_BACK: if (wiBackLog::isActive()) wiBackLog::deletefromInput(); wiTextInputField::DeleteFromInput(); break; case VK_RETURN: break; default: { const char c = (const char)(TCHAR)wParam; if (wiBackLog::isActive()) { wiBackLog::input(c); } wiTextInputField::AddInput(c); } break; } break; case WM_INPUT: wiRawInput::ParseMessage((void*)lParam); break; case WM_KILLFOCUS: editor.is_window_active = false; break; case WM_SETFOCUS: editor.is_window_active = true; std::thread([] { wiBackLog::post("[Shader check] Started..."); if (wiShaderCompiler::CheckRegisteredShadersOutdated()) { wiBackLog::post("[Shader check] Changes detected, initiating reload..."); wiEvent::Subscribe_Once(SYSTEM_EVENT_THREAD_SAFE_POINT, [](uint64_t userdata) { wiRenderer::ReloadShaders(); }); } else { wiBackLog::post("[Shader check] All up to date"); } }).detach(); break; case WM_PAINT: { PAINTSTRUCT ps; HDC hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code that uses hdc here... EndPaint(hWnd, &ps); } break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; }