Files
Turánszki János a4580ea2b0 DDGI (#386)
* start ddgi implementation

* update

* updates

* update

* ray data packing

* removed comment

* update

* features.txt

* ddgi disabled by default

* added comments

* comments

* offlineshadercompiler

* updates
2022-01-19 13:19:14 +01:00

19 lines
419 B
C++

#pragma once
#include <cstdint>
namespace wi::random
{
int GetRandom(int minValue, int maxValue);
int GetRandom(int maxValue);
uint32_t GetRandom(uint32_t minValue, uint32_t maxValue);
uint32_t GetRandom(uint32_t maxValue);
uint64_t GetRandom(uint64_t minValue, uint64_t maxValue);
uint64_t GetRandom(uint64_t maxValue);
float GetRandom(float minValue, float maxValue);
float GetRandom(float maxValue);
};