Files
WickedEngine/WickedEngine/RenderPath3D_TiledForward.h
2018-11-03 13:48:29 +00:00

15 lines
350 B
C++

#pragma once
#include "RenderPath3D_Forward.h"
class RenderPath3D_TiledForward :
public RenderPath3D_Forward
{
private:
void RenderScene(GRAPHICSTHREAD threadID) override;
void RenderTransparentScene(wiRenderTarget& refractionRT, GRAPHICSTHREAD threadID) override;
public:
RenderPath3D_TiledForward();
virtual ~RenderPath3D_TiledForward();
};