112 lines
3.3 KiB
HLSL
112 lines
3.3 KiB
HLSL
//
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// Copyright (c) 2016 Advanced Micro Devices, Inc. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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#include "ShaderInterop_GPUSortLib.h"
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#define SORT_SIZE 512
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#if( SORT_SIZE>2048 )
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#error
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#endif
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#define NUM_THREADS (SORT_SIZE/2)
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#define INVERSION (16*2 + 8*3)
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//--------------------------------------------------------------------------------------
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// Structured Buffers
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//--------------------------------------------------------------------------------------
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RAWBUFFER(counterBuffer, 0);
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STRUCTUREDBUFFER(comparisonBuffer, float, 1);
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RWSTRUCTUREDBUFFER(indexBuffer, uint, 0);
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//--------------------------------------------------------------------------------------
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// Bitonic Sort Compute Shader
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//--------------------------------------------------------------------------------------
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groupshared float2 g_LDS[SORT_SIZE];
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[numthreads(NUM_THREADS, 1, 1)]
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void main(uint3 Gid : SV_GroupID,
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uint3 DTid : SV_DispatchThreadID,
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uint3 GTid : SV_GroupThreadID,
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uint GI : SV_GroupIndex)
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{
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uint NumElements = __ReadSortElementCount__;
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uint4 tgp;
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tgp.x = Gid.x * 256;
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tgp.y = 0;
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tgp.z = NumElements;
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tgp.w = min(512, max(0, NumElements - Gid.x * 512));
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uint GlobalBaseIndex = tgp.y + tgp.x * 2 + GTid.x;
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uint LocalBaseIndex = GI;
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uint i;
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// Load shared data
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[unroll]for (i = 0; i < 2; ++i)
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{
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if (GI + i * NUM_THREADS < tgp.w)
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{
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uint particleIndex = indexBuffer[GlobalBaseIndex + i * NUM_THREADS];
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float dist = comparisonBuffer[particleIndex];
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g_LDS[LocalBaseIndex + i * NUM_THREADS] = float2(dist, (float)particleIndex);
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}
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}
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GroupMemoryBarrierWithGroupSync();
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// sort threadgroup shared memory
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for (int nMergeSubSize = SORT_SIZE >> 1; nMergeSubSize > 0; nMergeSubSize = nMergeSubSize >> 1)
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{
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int tmp_index = GI;
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int index_low = tmp_index & (nMergeSubSize - 1);
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int index_high = 2 * (tmp_index - index_low);
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int index = index_high + index_low;
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uint nSwapElem = index_high + nMergeSubSize + index_low;
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if (nSwapElem < tgp.w)
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{
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float2 a = g_LDS[index];
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float2 b = g_LDS[nSwapElem];
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if (a.x > b.x)
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{
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g_LDS[index] = b;
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g_LDS[nSwapElem] = a;
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}
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}
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GroupMemoryBarrierWithGroupSync();
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}
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// Store shared data
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[unroll]for (i = 0; i < 2; ++i)
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{
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if (GI + i * NUM_THREADS < tgp.w)
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{
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indexBuffer[GlobalBaseIndex + i * NUM_THREADS] = (uint)g_LDS[LocalBaseIndex + i * NUM_THREADS].y;
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}
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}
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}
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