12 lines
220 B
C++
12 lines
220 B
C++
#pragma once
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#include <string>
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namespace wiScene
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{
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struct Scene;
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}
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void ImportModel_OBJ(const std::string& fileName, wiScene::Scene& scene);
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void ImportModel_GLTF(const std::string& fileName, wiScene::Scene& scene);
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