13 lines
298 B
C++
13 lines
298 B
C++
#pragma once
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#include <string>
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namespace wiSceneComponents
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{
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struct Model;
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}
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wiSceneComponents::Model* ImportModel_WIO(const std::string& fileName);
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wiSceneComponents::Model* ImportModel_OBJ(const std::string& fileName);
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wiSceneComponents::Model* ImportModel_GLTF(const std::string& fileName);
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