Files
WickedEngine/Editor/PostprocessWindow.h
T
2017-12-20 23:45:45 +01:00

43 lines
889 B
C++

#pragma once
class Renderable3DComponent;
class wiGUI;
class wiWindow;
class wiLabel;
class wiCheckBox;
class wiSlider;
class wiButton;
class PostprocessWindow
{
public:
PostprocessWindow(wiGUI* gui, Renderable3DComponent* component);
~PostprocessWindow();
wiGUI* GUI;
Renderable3DComponent* component;
wiWindow* ppWindow;
wiCheckBox* lensFlareCheckBox;
wiCheckBox* lightShaftsCheckBox;
wiCheckBox* ssaoCheckBox;
wiCheckBox* ssrCheckBox;
wiCheckBox* sssCheckBox;
wiCheckBox* eyeAdaptionCheckBox;
wiCheckBox* motionBlurCheckBox;
wiCheckBox* depthOfFieldCheckBox;
wiSlider* depthOfFieldFocusSlider;
wiSlider* depthOfFieldStrengthSlider;
wiCheckBox* bloomCheckBox;
wiCheckBox* fxaaCheckBox;
wiCheckBox* stereogramCheckBox;
wiCheckBox* colorGradingCheckBox;
wiButton* colorGradingButton;
wiCheckBox* sharpenFilterCheckBox;
wiSlider* sharpenFilterAmountSlider;
};