da6a2e53ba
* New Lua Scripting System * Update Scripts * Small fix on wiLua Globals * Add One More Note To The New Demo * -path fix -renamed new_script_demo.lua to script_tracking.lua -refactors -version bump to 0.71.0 * removed GetScriptPath() Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com>
19 lines
541 B
Lua
19 lines
541 B
Lua
-- This script will load a teapot model with lights and rotate the whole model
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killProcesses() -- stops all running lua coroutine processes
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backlog_post("---> START SCRIPT: rotate_model.lua")
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scene = GetScene()
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scene.Clear()
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model_entity = LoadModel(script_dir() .. "../models/teapot.wiscene")
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transform_component = scene.Component_GetTransform(model_entity)
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runProcess(function()
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while true do
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transform_component.Rotate(Vector(0, 0.1)) -- rotate around y axis
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update()
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end
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end)
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backlog_post("---> END SCRIPT: rotate_model.lua")
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