Files
WickedEngine/WickedEngine/RenderableComponent.cpp
T

16 lines
200 B
C++

#include "Renderable2DComponent.h"
void RenderableComponent::Start() {
if (onStart != nullptr)
{
onStart();
}
};
void RenderableComponent::Stop() {
if (onStop != nullptr)
{
onStop();
}
};