Files
WickedEngine/Editor/CameraWindow.cpp
T
2018-09-02 18:04:13 +01:00

186 lines
5.2 KiB
C++

#include "stdafx.h"
#include "CameraWindow.h"
using namespace wiECS;
using namespace wiSceneSystem;
void CameraWindow::ResetCam()
{
Scene& scene = wiRenderer::GetScene();
TransformComponent* transform = scene.transforms.GetComponent(wiRenderer::getCameraID());
if (transform != nullptr)
{
transform->ClearTransform();
transform->Translate(XMFLOAT3(0, 2, -10));
}
TransformComponent* target_transform = scene.transforms.GetComponent(target);
if (target_transform != nullptr)
{
target_transform->ClearTransform();
}
}
CameraWindow::CameraWindow(wiGUI* gui) :GUI(gui)
{
assert(GUI && "Invalid GUI!");
float screenW = (float)wiRenderer::GetDevice()->GetScreenWidth();
float screenH = (float)wiRenderer::GetDevice()->GetScreenHeight();
target = (Entity)wiHashString("__editorCameraTarget").GetHash();
Scene& scene = wiRenderer::GetScene();
if (scene.transforms.GetComponent(target) == nullptr)
{
scene.transforms.Create(target);
}
cameraWindow = new wiWindow(GUI, "Camera Window");
cameraWindow->SetSize(XMFLOAT2(600, 420));
GUI->AddWidget(cameraWindow);
float x = 200;
float y = 0;
float inc = 35;
farPlaneSlider = new wiSlider(1, 5000, 1000, 100000, "Far Plane: ");
farPlaneSlider->SetSize(XMFLOAT2(100, 30));
farPlaneSlider->SetPos(XMFLOAT2(x, y += inc));
farPlaneSlider->SetValue(wiRenderer::getCamera()->zFarP);
farPlaneSlider->OnSlide([&](wiEventArgs args) {
wiRenderer::getCamera()->zFarP = args.fValue;
wiRenderer::getCamera()->UpdateProjection();
});
cameraWindow->AddWidget(farPlaneSlider);
nearPlaneSlider = new wiSlider(0.01f, 10, 0.1f, 10000, "Near Plane: ");
nearPlaneSlider->SetSize(XMFLOAT2(100, 30));
nearPlaneSlider->SetPos(XMFLOAT2(x, y += inc));
nearPlaneSlider->SetValue(wiRenderer::getCamera()->zNearP);
nearPlaneSlider->OnSlide([&](wiEventArgs args) {
wiRenderer::getCamera()->zNearP = args.fValue;
wiRenderer::getCamera()->UpdateProjection();
});
cameraWindow->AddWidget(nearPlaneSlider);
fovSlider = new wiSlider(1, 179, 60, 10000, "FOV: ");
fovSlider->SetSize(XMFLOAT2(100, 30));
fovSlider->SetPos(XMFLOAT2(x, y += inc));
fovSlider->OnSlide([&](wiEventArgs args) {
wiRenderer::getCamera()->fov = args.fValue / 180.f * XM_PI;
wiRenderer::getCamera()->UpdateProjection();
});
cameraWindow->AddWidget(fovSlider);
movespeedSlider = new wiSlider(1, 100, 10, 10000, "Movement Speed: ");
movespeedSlider->SetSize(XMFLOAT2(100, 30));
movespeedSlider->SetPos(XMFLOAT2(x, y += inc));
cameraWindow->AddWidget(movespeedSlider);
rotationspeedSlider = new wiSlider(0.1f, 2, 1, 10000, "Rotation Speed: ");
rotationspeedSlider->SetSize(XMFLOAT2(100, 30));
rotationspeedSlider->SetPos(XMFLOAT2(x, y += inc));
cameraWindow->AddWidget(rotationspeedSlider);
resetButton = new wiButton("Reset Camera");
resetButton->SetSize(XMFLOAT2(140, 30));
resetButton->SetPos(XMFLOAT2(x, y += inc));
resetButton->OnClick([&](wiEventArgs args) {
ResetCam();
});
cameraWindow->AddWidget(resetButton);
fpsCheckBox = new wiCheckBox("FPS Camera: ");
fpsCheckBox->SetPos(XMFLOAT2(x, y += inc));
fpsCheckBox->SetCheck(true);
cameraWindow->AddWidget(fpsCheckBox);
proxyButton = new wiButton("Place Proxy");
proxyButton->SetTooltip("Copy the current camera and place a proxy of it in the world.");
proxyButton->SetSize(XMFLOAT2(140, 30));
proxyButton->SetPos(XMFLOAT2(x, y += inc * 2));
proxyButton->OnClick([&](wiEventArgs args) {
Scene& scene = wiRenderer::GetScene();
Entity proxy = CreateEntity();
auto& name = scene.names.Create(proxy);
auto& transform = scene.transforms.Create(proxy);
auto& camera = scene.cameras.Create(proxy);
name = "cam";
camera = *wiRenderer::getCamera();
transform.MatrixTransform(camera.InvView);
});
cameraWindow->AddWidget(proxyButton);
proxyNameField = new wiTextInputField("Proxy Name: ");
proxyNameField->SetSize(XMFLOAT2(140, 30));
proxyNameField->SetPos(XMFLOAT2(x + 200, y));
proxyNameField->OnInputAccepted([&](wiEventArgs args) {
Scene& scene = wiRenderer::GetScene();
NameComponent* camera = scene.names.GetComponent(proxy);
if (camera != nullptr)
{
*camera = args.sValue;
}
});
cameraWindow->AddWidget(proxyNameField);
followCheckBox = new wiCheckBox("Follow Proxy: ");
followCheckBox->SetPos(XMFLOAT2(x, y += inc));
followCheckBox->SetCheck(false);
cameraWindow->AddWidget(followCheckBox);
followSlider = new wiSlider(0.0f, 0.999f, 0.0f, 1000.0f, "Follow Proxy Delay: ");
followSlider->SetSize(XMFLOAT2(100, 30));
followSlider->SetPos(XMFLOAT2(x, y += inc));
cameraWindow->AddWidget(followSlider);
SetEntity(INVALID_ENTITY);
cameraWindow->Translate(XMFLOAT3(800, 500, 0));
cameraWindow->SetVisible(false);
}
CameraWindow::~CameraWindow()
{
cameraWindow->RemoveWidgets(true);
GUI->RemoveWidget(cameraWindow);
SAFE_DELETE(cameraWindow);
}
void CameraWindow::SetEntity(Entity entity)
{
proxy = entity;
Scene& scene = wiRenderer::GetScene();
if (scene.cameras.GetComponent(entity) != nullptr)
{
followCheckBox->SetEnabled(true);
followSlider->SetEnabled(true);
NameComponent* camera = scene.names.GetComponent(entity);
if (camera != nullptr)
{
proxyNameField->SetValue(camera->name);
}
}
else
{
followCheckBox->SetCheck(false);
followCheckBox->SetEnabled(false);
followSlider->SetEnabled(false);
proxyNameField->SetValue("Proxy Name: ");
}
}