15 lines
367 B
C++
15 lines
367 B
C++
#pragma once
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namespace wiInitializer
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{
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// Initializes systems and blocks CPU until it is complete
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void InitializeComponentsImmediate();
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// Begins initializing systems, but doesn't block CPU. Check completion status with IsInitializeFinished()
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void InitializeComponentsAsync();
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// Check if systems have been initialized or not
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bool IsInitializeFinished();
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}
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