Files
WickedEngine/WickedEngine/wiProfiler.h
T
2022-12-16 19:50:21 +01:00

44 lines
1019 B
C++

#pragma once
#include "wiGraphicsDevice.h"
#include "wiCanvas.h"
#include "wiColor.h"
namespace wi::profiler
{
typedef size_t range_id;
// Begin collecting profiling data for the current frame
void BeginFrame();
// Finalize collecting profiling data for the current frame
void EndFrame(wi::graphics::CommandList cmd);
// Start a CPU profiling range
range_id BeginRangeCPU(const char* name);
// Start a GPU profiling range
range_id BeginRangeGPU(const char* name, wi::graphics::CommandList cmd);
// End a profiling range
void EndRange(range_id id);
// Renders a basic text of the Profiling results to the (x,y) screen coordinate
void DrawData(
const wi::Canvas& canvas,
float x,
float y,
wi::graphics::CommandList cmd,
wi::graphics::ColorSpace colorspace = wi::graphics::ColorSpace::SRGB
);
void DisableDrawForThisFrame();
// Enable/disable profiling
void SetEnabled(bool value);
bool IsEnabled();
void SetBackgroundColor(wi::Color color);
void SetTextColor(wi::Color color);
};