Files
WickedEngine/Editor/ContentBrowserWindow.h
T
2025-08-14 15:27:12 +02:00

40 lines
997 B
C++

#pragma once
class EditorComponent;
class ContentBrowserWindow : public wi::gui::Window
{
public:
void Create(EditorComponent* editor);
EditorComponent* editor = nullptr;
std::string content_folder;
enum SELECTION
{
SELECTION_RECENT,
SELECTION_MODELS,
SELECTION_SCRIPTS,
SELECTION_RECENTFOLDER_BEGIN,
SELECTION_RECENTFOLDER_END = SELECTION_RECENTFOLDER_BEGIN + 10,
SELECTION_COUNT
};
SELECTION current_selection = SELECTION_COUNT;
wi::gui::Button folderButtons[SELECTION_COUNT];
std::deque<wi::gui::Button> itemButtons;
wi::gui::Button openFolderButton;
void RefreshContent();
void SetSelection(SELECTION selection);
void AddItems(const std::string& folder, const std::string& extension, const std::string& icon);
void AddItem(const std::string& filename, const std::string& icon);
void Update(const wi::Canvas& canvas, float dt) override;
void Render(const wi::Canvas& canvas, wi::graphics::CommandList cmd) const override;
void ResizeLayout() override;
};