Files
WickedEngine/Editor/SoundWindow.h
T
2020-04-13 22:19:29 +01:00

35 lines
596 B
C++

#pragma once
class wiGUI;
class wiWindow;
class wiLabel;
class wiCheckBox;
class wiSlider;
class wiColorPicker;
class wiButton;
class wiComboBox;
class wiTextInputField;
class EditorComponent;
class SoundWindow
{
public:
SoundWindow(EditorComponent* editor);
~SoundWindow();
wiECS::Entity entity = wiECS::INVALID_ENTITY;
void SetEntity(wiECS::Entity entity);
wiGUI* GUI;
wiWindow* soundWindow;
wiComboBox* reverbComboBox;
wiButton* addButton;
wiLabel* filenameLabel;
wiTextInputField* nameField;
wiButton* playstopButton;
wiCheckBox* loopedCheckbox;
wiSlider* volumeSlider;
};