Files
WickedEngine/Editor/WorldWindow.h
T
2017-09-30 16:08:23 +01:00

33 lines
596 B
C++

#pragma once
struct Material;
class wiGUI;
class wiWindow;
class wiLabel;
class wiCheckBox;
class wiSlider;
class wiColorPicker;
class WorldWindow
{
public:
WorldWindow(wiGUI* gui);
~WorldWindow();
void UpdateFromRenderer();
wiGUI* GUI;
wiWindow* worldWindow;
wiSlider* fogStartSlider;
wiSlider* fogEndSlider;
wiSlider* fogHeightSlider;
wiButton* ambientColorPickerToggleButton;
wiColorPicker* ambientColorPicker;
wiButton* horizonColorPickerToggleButton;
wiColorPicker* horizonColorPicker;
wiButton* zenithColorPickerToggleButton;
wiColorPicker* zenithColorPicker;
};