163 lines
4.4 KiB
C++
163 lines
4.4 KiB
C++
#include "stdafx.h"
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#include "ScriptWindow.h"
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#include "Editor.h"
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void ScriptWindow::Create(EditorComponent* _editor)
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{
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editor = _editor;
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wi::gui::Window::Create(ICON_SCRIPT " Script", wi::gui::Window::WindowControls::COLLAPSE | wi::gui::Window::WindowControls::CLOSE);
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SetSize(XMFLOAT2(520, 80));
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closeButton.SetTooltip("Delete Script");
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OnClose([=](wi::gui::EventArgs args) {
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wi::Archive& archive = editor->AdvanceHistory();
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archive << EditorComponent::HISTORYOP_COMPONENT_DATA;
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editor->RecordEntity(archive, entity);
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editor->GetCurrentScene().scripts.Remove(entity);
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editor->RecordEntity(archive, entity);
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editor->optionsWnd.RefreshEntityTree();
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});
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float hei = 20;
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float wid = 100;
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fileButton.Create("Open File...");
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fileButton.SetDescription("File: ");
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fileButton.SetSize(XMFLOAT2(wid, hei));
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fileButton.OnClick([=](wi::gui::EventArgs args) {
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wi::scene::Scene& scene = editor->GetCurrentScene();
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wi::scene::ScriptComponent* script = scene.scripts.GetComponent(entity);
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if (script == nullptr)
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return;
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if (script->resource.IsValid())
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{
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script->resource = {};
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script->filename = {};
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script->script = {};
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fileButton.SetText("Open File...");
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}
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else
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{
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wi::helper::FileDialogParams params;
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params.type = wi::helper::FileDialogParams::OPEN;
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params.description = "Lua Script (*.lua)";
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params.extensions = wi::resourcemanager::GetSupportedScriptExtensions();
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wi::helper::FileDialog(params, [=](std::string fileName) {
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wi::eventhandler::Subscribe_Once(wi::eventhandler::EVENT_THREAD_SAFE_POINT, [=](uint64_t userdata) {
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script->CreateFromFile(fileName);
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fileButton.SetText(wi::helper::GetFileNameFromPath(fileName));
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});
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});
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}
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});
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AddWidget(&fileButton);
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playonceCheckBox.Create("Once: ");
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playonceCheckBox.SetTooltip("Play the script only one time, and stop immediately.\nUseful for having custom update frequency logic in the script.");
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playonceCheckBox.SetSize(XMFLOAT2(hei, hei));
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playonceCheckBox.OnClick([=](wi::gui::EventArgs args) {
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wi::scene::Scene& scene = editor->GetCurrentScene();
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wi::scene::ScriptComponent* script = scene.scripts.GetComponent(entity);
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if (script == nullptr)
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return;
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script->SetPlayOnce(args.bValue);
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});
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AddWidget(&playonceCheckBox);
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playstopButton.Create("");
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playstopButton.SetTooltip("Play / Stop script");
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playstopButton.SetSize(XMFLOAT2(wid, hei));
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playstopButton.OnClick([=](wi::gui::EventArgs args) {
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wi::scene::Scene& scene = editor->GetCurrentScene();
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wi::scene::ScriptComponent* script = scene.scripts.GetComponent(entity);
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if (script == nullptr)
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return;
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if (script->IsPlaying())
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{
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script->Stop();
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}
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else
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{
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script->Play();
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}
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});
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AddWidget(&playstopButton);
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SetMinimized(true);
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SetVisible(false);
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}
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void ScriptWindow::SetEntity(wi::ecs::Entity entity)
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{
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if (this->entity == entity)
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return;
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this->entity = entity;
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wi::scene::Scene& scene = editor->GetCurrentScene();
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wi::scene::ScriptComponent* script = scene.scripts.GetComponent(entity);
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if (script != nullptr)
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{
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if (script->resource.IsValid())
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{
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fileButton.SetText(wi::helper::GetFileNameFromPath(script->filename));
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}
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else
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{
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fileButton.SetText("Open File...");
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}
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playonceCheckBox.SetCheck(script->IsPlayingOnlyOnce());
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}
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}
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void ScriptWindow::Update(const wi::Canvas& canvas, float dt)
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{
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wi::scene::Scene& scene = editor->GetCurrentScene();
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wi::scene::ScriptComponent* script = scene.scripts.GetComponent(entity);
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if (script != nullptr)
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{
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if (script->IsPlaying())
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{
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playstopButton.SetText(ICON_STOP);
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}
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else
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{
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playstopButton.SetText(ICON_PLAY);
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}
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}
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wi::gui::Window::Update(canvas, dt);
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}
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void ScriptWindow::ResizeLayout()
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{
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wi::gui::Window::ResizeLayout();
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fileButton.SetPos(XMFLOAT2(60, 4));
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fileButton.SetSize(XMFLOAT2(GetSize().x - 65, fileButton.GetSize().y));
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wi::scene::Scene& scene = editor->GetCurrentScene();
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wi::scene::ScriptComponent* script = scene.scripts.GetComponent(entity);
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if (script != nullptr && script->resource.IsValid())
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{
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playstopButton.SetVisible(true);
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playstopButton.SetPos(XMFLOAT2(84, fileButton.GetPos().y + fileButton.GetSize().y + 4));
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playstopButton.SetSize(XMFLOAT2(GetSize().x - 90, playstopButton.GetSize().y));
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playonceCheckBox.SetVisible(true);
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playonceCheckBox.SetPos(XMFLOAT2(playstopButton.GetPos().x - playonceCheckBox.GetSize().x - 4, playstopButton.GetPos().y));
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}
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else
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{
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playstopButton.SetVisible(false);
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playonceCheckBox.SetVisible(false);
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}
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}
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