Files
WickedEngine/Editor/ForceFieldWindow.h
T

36 lines
519 B
C++

#pragma once
namespace wiSceneComponents
{
struct ForceField;
}
class wiGUI;
class wiWindow;
class wiLabel;
class wiCheckBox;
class wiSlider;
class wiComboBox;
class wiColorPicker;
class ForceFieldWindow
{
public:
ForceFieldWindow(wiGUI* gui);
~ForceFieldWindow();
void SetForceField(wiSceneComponents::ForceField* force);
wiSceneComponents::ForceField* force;
wiGUI* GUI;
wiWindow* forceFieldWindow;
wiComboBox* typeComboBox;
wiSlider* gravitySlider;
wiSlider* rangeSlider;
wiButton* addButton;
};