Files
WickedEngine/Editor/EmitterWindow.h
T
Turánszki János 74cb74d3c9 version 0.60 (#367)
- namespace refactor (example: wiGraphics:: -> wi::graphics)
  - provided namespace compatibility macro for old user code: WICKEDENGINE_BACKWARDS_COMPATIBILITY_0_59
- resource manager will return `Resource` instead of `shared_ptr<Resource>` objects
- MAD shader optimizations
- implemented alpha to coverage with alpha tested materials when MSAA is enabled
- alpha testing fix with transparent shadow maps
- TLAS and scene buffers will be recreated less frequently when things get added/removed from the scene
2021-12-03 21:22:27 +01:00

67 lines
1.8 KiB
C++

#pragma once
#include "WickedEngine.h"
class EditorComponent;
class MaterialWindow;
class EmitterWindow : public wi::gui::Window
{
public:
void Create(EditorComponent* editor);
wi::ecs::Entity entity;
void SetEntity(wi::ecs::Entity entity);
void UpdateData();
wi::EmittedParticleSystem* GetEmitter();
wi::gui::TextInputField emitterNameField;
wi::gui::Button addButton;
wi::gui::Button restartButton;
wi::gui::ComboBox meshComboBox;
wi::gui::ComboBox shaderTypeComboBox;
wi::gui::Label infoLabel;
wi::gui::Slider maxParticlesSlider;
wi::gui::CheckBox sortCheckBox;
wi::gui::CheckBox depthCollisionsCheckBox;
wi::gui::CheckBox sphCheckBox;
wi::gui::CheckBox pauseCheckBox;
wi::gui::CheckBox debugCheckBox;
wi::gui::CheckBox volumeCheckBox;
wi::gui::CheckBox frameBlendingCheckBox;
wi::gui::Slider emitCountSlider;
wi::gui::Slider emitSizeSlider;
wi::gui::Slider emitRotationSlider;
wi::gui::Slider emitNormalSlider;
wi::gui::Slider emitScalingSlider;
wi::gui::Slider emitLifeSlider;
wi::gui::Slider emitRandomnessSlider;
wi::gui::Slider emitLifeRandomnessSlider;
wi::gui::Slider emitColorRandomnessSlider;
wi::gui::Slider emitMotionBlurSlider;
wi::gui::Slider emitMassSlider;
wi::gui::Slider timestepSlider;
wi::gui::Slider dragSlider;
wi::gui::TextInputField VelocityXInput;
wi::gui::TextInputField VelocityYInput;
wi::gui::TextInputField VelocityZInput;
wi::gui::TextInputField GravityXInput;
wi::gui::TextInputField GravityYInput;
wi::gui::TextInputField GravityZInput;
wi::gui::Slider sph_h_Slider;
wi::gui::Slider sph_K_Slider;
wi::gui::Slider sph_p0_Slider;
wi::gui::Slider sph_e_Slider;
wi::gui::TextInputField frameRateInput;
wi::gui::TextInputField framesXInput;
wi::gui::TextInputField framesYInput;
wi::gui::TextInputField frameCountInput;
wi::gui::TextInputField frameStartInput;
};