Files
WickedEngine/Editor/LayerWindow.h
T
2020-04-30 00:01:28 +01:00

32 lines
448 B
C++

#pragma once
class wiGUI;
class wiWindow;
class wiLabel;
class wiCheckBox;
class wiSlider;
class wiComboBox;
class wiColorPicker;
class wiTextInputField;
class EditorComponent;
class LayerWindow
{
public:
LayerWindow(EditorComponent* editor);
~LayerWindow();
wiECS::Entity entity;
void SetEntity(wiECS::Entity entity);
wiGUI* GUI;
wiWindow* window;
wiCheckBox* layers[32];
wiButton* enableAllButton;
wiButton* enableNoneButton;
};