c30fe35661
* new animation properties support * material param animations * camera component window, camera component lerp * camera aperture debug * some documentation updates
26 lines
578 B
C++
26 lines
578 B
C++
#pragma once
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#include "WickedEngine.h"
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class EditorComponent;
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class CameraComponentWindow : public wi::gui::Window
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{
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public:
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void Create(EditorComponent* editor);
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EditorComponent* editor = nullptr;
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wi::ecs::Entity entity = wi::ecs::INVALID_ENTITY;
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void SetEntity(wi::ecs::Entity entity);
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wi::gui::Slider farPlaneSlider;
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wi::gui::Slider nearPlaneSlider;
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wi::gui::Slider fovSlider;
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wi::gui::Slider focalLengthSlider;
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wi::gui::Slider apertureSizeSlider;
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wi::gui::Slider apertureShapeXSlider;
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wi::gui::Slider apertureShapeYSlider;
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void ResizeLayout() override;
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};
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