Files
WickedEngine/Editor/SpringWindow.cpp
T
Turánszki János a585fa8eb3 spring fix: initial bone axis is in local space;
editor: added missing spring icon;
2022-09-14 11:03:50 +02:00

187 lines
5.8 KiB
C++

#include "stdafx.h"
#include "SpringWindow.h"
#include "Editor.h"
using namespace wi::ecs;
using namespace wi::scene;
void SpringWindow::Create(EditorComponent* _editor)
{
editor = _editor;
wi::gui::Window::Create(ICON_SPRING " Spring", wi::gui::Window::WindowControls::COLLAPSE | wi::gui::Window::WindowControls::CLOSE);
SetSize(XMFLOAT2(460, 220));
closeButton.SetTooltip("Delete SpringComponent");
OnClose([=](wi::gui::EventArgs args) {
wi::Archive& archive = editor->AdvanceHistory();
archive << EditorComponent::HISTORYOP_COMPONENT_DATA;
editor->RecordEntity(archive, entity);
editor->GetCurrentScene().springs.Remove(entity);
editor->RecordEntity(archive, entity);
editor->optionsWnd.RefreshEntityTree();
});
float x = 120;
float y = 0;
float siz = 140;
float hei = 18;
float step = hei + 2;
resetAllButton.Create("Reset All");
resetAllButton.SetTooltip("Reset all springs in the scene to initial pose.");
resetAllButton.SetPos(XMFLOAT2(x, y));
resetAllButton.SetSize(XMFLOAT2(siz, hei));
resetAllButton.OnClick([&](wi::gui::EventArgs args) {
auto& scene = editor->GetCurrentScene();
for (size_t i = 0; i < scene.springs.GetCount(); ++i)
{
scene.springs[i].Reset();
}
});
AddWidget(&resetAllButton);
debugCheckBox.Create("DEBUG: ");
debugCheckBox.SetTooltip("Enabling this will visualize springs as small yellow X-es in the scene");
debugCheckBox.SetPos(XMFLOAT2(x, y += step));
debugCheckBox.SetSize(XMFLOAT2(hei, hei));
AddWidget(&debugCheckBox);
disabledCheckBox.Create("Disabled: ");
disabledCheckBox.SetTooltip("Disable simulation.");
disabledCheckBox.SetPos(XMFLOAT2(x, y += step));
disabledCheckBox.SetSize(XMFLOAT2(hei, hei));
disabledCheckBox.OnClick([=](wi::gui::EventArgs args) {
editor->GetCurrentScene().springs.GetComponent(entity)->SetDisabled(args.bValue);
});
AddWidget(&disabledCheckBox);
stretchCheckBox.Create("Stretch enabled: ");
stretchCheckBox.SetTooltip("Stretch means that length from parent transform won't be preserved.");
stretchCheckBox.SetPos(XMFLOAT2(x, y += step));
stretchCheckBox.SetSize(XMFLOAT2(hei, hei));
stretchCheckBox.OnClick([=](wi::gui::EventArgs args) {
editor->GetCurrentScene().springs.GetComponent(entity)->SetStretchEnabled(args.bValue);
});
AddWidget(&stretchCheckBox);
gravityCheckBox.Create("Gravity enabled: ");
gravityCheckBox.SetTooltip("Whether global gravity should affect the spring");
gravityCheckBox.SetPos(XMFLOAT2(x, y += step));
gravityCheckBox.SetSize(XMFLOAT2(hei, hei));
gravityCheckBox.OnClick([=](wi::gui::EventArgs args) {
editor->GetCurrentScene().springs.GetComponent(entity)->SetGravityEnabled(args.bValue);
});
AddWidget(&gravityCheckBox);
stiffnessSlider.Create(0, 1, 0.1f, 100000, "Stiffness: ");
stiffnessSlider.SetTooltip("The stiffness affects how strongly the spring tries to orient itself to rest pose (higher values increase the jiggliness)");
stiffnessSlider.SetPos(XMFLOAT2(x, y += step));
stiffnessSlider.SetSize(XMFLOAT2(siz, hei));
stiffnessSlider.OnSlide([&](wi::gui::EventArgs args) {
editor->GetCurrentScene().springs.GetComponent(entity)->stiffnessForce = args.fValue;
});
AddWidget(&stiffnessSlider);
dragSlider.Create(0, 1, 0.8f, 100000, "Drag: ");
dragSlider.SetTooltip("The drag affects how fast energy is lost (higher values make the spring come to rest faster)");
dragSlider.SetPos(XMFLOAT2(x, y += step));
dragSlider.SetSize(XMFLOAT2(siz, hei));
dragSlider.OnSlide([&](wi::gui::EventArgs args) {
editor->GetCurrentScene().springs.GetComponent(entity)->dragForce = args.fValue;
});
AddWidget(&dragSlider);
windSlider.Create(0, 1, 0, 100000, "Wind affection: ");
windSlider.SetTooltip("How much the global wind effect affects the spring");
windSlider.SetPos(XMFLOAT2(x, y += step));
windSlider.SetSize(XMFLOAT2(siz, hei));
windSlider.OnSlide([&](wi::gui::EventArgs args) {
editor->GetCurrentScene().springs.GetComponent(entity)->windForce = args.fValue;
});
AddWidget(&windSlider);
SetMinimized(true);
SetVisible(false);
SetEntity(INVALID_ENTITY);
}
void SpringWindow::SetEntity(Entity entity)
{
this->entity = entity;
const SpringComponent* spring = editor->GetCurrentScene().springs.GetComponent(entity);
if (spring != nullptr)
{
SetEnabled(true);
disabledCheckBox.SetCheck(spring->IsDisabled());
stretchCheckBox.SetCheck(spring->IsStretchEnabled());
gravityCheckBox.SetCheck(spring->IsGravityEnabled());
stiffnessSlider.SetValue(spring->stiffnessForce);
dragSlider.SetValue(spring->dragForce);
windSlider.SetValue(spring->windForce);
}
else
{
SetEnabled(false);
}
debugCheckBox.SetEnabled(true);
}
void SpringWindow::ResizeLayout()
{
wi::gui::Window::ResizeLayout();
const float padding = 4;
const float width = GetWidgetAreaSize().x;
float y = padding;
float jump = 20;
const float margin_left = 120;
const float margin_right = 40;
auto add = [&](wi::gui::Widget& widget) {
if (!widget.IsVisible())
return;
widget.SetPos(XMFLOAT2(margin_left, y));
widget.SetSize(XMFLOAT2(width - margin_left - margin_right, widget.GetScale().y));
y += widget.GetSize().y;
y += padding;
};
auto add_right = [&](wi::gui::Widget& widget) {
if (!widget.IsVisible())
return;
widget.SetPos(XMFLOAT2(width - margin_right - widget.GetSize().x, y));
y += widget.GetSize().y;
y += padding;
};
auto add_fullwidth = [&](wi::gui::Widget& widget) {
if (!widget.IsVisible())
return;
const float margin_left = padding;
const float margin_right = padding;
widget.SetPos(XMFLOAT2(margin_left, y));
widget.SetSize(XMFLOAT2(width - margin_left - margin_right, widget.GetScale().y));
y += widget.GetSize().y;
y += padding;
};
add_fullwidth(resetAllButton);
add_right(debugCheckBox);
add_right(disabledCheckBox);
add_right(stretchCheckBox);
add_right(gravityCheckBox);
add(stiffnessSlider);
add(dragSlider);
add(windSlider);
}