123 lines
3.0 KiB
C++
123 lines
3.0 KiB
C++
#include "stdafx.h"
|
|
#include "ForceFieldWindow.h"
|
|
#include "Editor.h"
|
|
|
|
using namespace wi::ecs;
|
|
using namespace wi::scene;
|
|
|
|
|
|
void ForceFieldWindow::Create(EditorComponent* _editor)
|
|
{
|
|
editor = _editor;
|
|
wi::gui::Window::Create(ICON_FORCE " Force Field", wi::gui::Window::WindowControls::COLLAPSE | wi::gui::Window::WindowControls::CLOSE);
|
|
SetSize(XMFLOAT2(420, 120));
|
|
|
|
closeButton.SetTooltip("Delete ForceFieldComponent");
|
|
OnClose([=](wi::gui::EventArgs args) {
|
|
|
|
wi::Archive& archive = editor->AdvanceHistory();
|
|
archive << EditorComponent::HISTORYOP_COMPONENT_DATA;
|
|
editor->RecordEntity(archive, entity);
|
|
|
|
editor->GetCurrentScene().forces.Remove(entity);
|
|
|
|
editor->RecordEntity(archive, entity);
|
|
|
|
editor->RefreshEntityTree();
|
|
});
|
|
|
|
float x = 60;
|
|
float y = 0;
|
|
float hei = 18;
|
|
float step = hei + 2;
|
|
float wid = 200;
|
|
|
|
typeComboBox.Create("Type: ");
|
|
typeComboBox.SetPos(XMFLOAT2(x, y));
|
|
typeComboBox.SetSize(XMFLOAT2(wid, hei));
|
|
typeComboBox.OnSelect([&](wi::gui::EventArgs args) {
|
|
ForceFieldComponent* force = editor->GetCurrentScene().forces.GetComponent(entity);
|
|
if (force != nullptr && args.iValue >= 0)
|
|
{
|
|
switch (args.iValue)
|
|
{
|
|
case 0:
|
|
force->type = ENTITY_TYPE_FORCEFIELD_POINT;
|
|
break;
|
|
case 1:
|
|
force->type = ENTITY_TYPE_FORCEFIELD_PLANE;
|
|
break;
|
|
default:
|
|
assert(0); // error
|
|
break;
|
|
}
|
|
}
|
|
});
|
|
typeComboBox.AddItem("Point");
|
|
typeComboBox.AddItem("Plane");
|
|
typeComboBox.SetEnabled(false);
|
|
typeComboBox.SetTooltip("Choose the force field type.");
|
|
AddWidget(&typeComboBox);
|
|
|
|
|
|
gravitySlider.Create(-10, 10, 0, 100000, "Gravity: ");
|
|
gravitySlider.SetSize(XMFLOAT2(wid, hei));
|
|
gravitySlider.SetPos(XMFLOAT2(x, y += step));
|
|
gravitySlider.OnSlide([&](wi::gui::EventArgs args) {
|
|
ForceFieldComponent* force = editor->GetCurrentScene().forces.GetComponent(entity);
|
|
if (force != nullptr)
|
|
{
|
|
force->gravity = args.fValue;
|
|
}
|
|
});
|
|
gravitySlider.SetEnabled(false);
|
|
gravitySlider.SetTooltip("Set the amount of gravity. Positive values attract, negatives deflect.");
|
|
AddWidget(&gravitySlider);
|
|
|
|
|
|
rangeSlider.Create(0.0f, 100.0f, 10, 100000, "Range: ");
|
|
rangeSlider.SetSize(XMFLOAT2(wid, hei));
|
|
rangeSlider.SetPos(XMFLOAT2(x, y += step));
|
|
rangeSlider.OnSlide([&](wi::gui::EventArgs args) {
|
|
ForceFieldComponent* force = editor->GetCurrentScene().forces.GetComponent(entity);
|
|
if (force != nullptr)
|
|
{
|
|
force->range = args.fValue;
|
|
}
|
|
});
|
|
rangeSlider.SetEnabled(false);
|
|
rangeSlider.SetTooltip("Set the range of affection.");
|
|
AddWidget(&rangeSlider);
|
|
|
|
|
|
|
|
SetMinimized(true);
|
|
SetVisible(false);
|
|
|
|
SetEntity(INVALID_ENTITY);
|
|
}
|
|
|
|
void ForceFieldWindow::SetEntity(Entity entity)
|
|
{
|
|
this->entity = entity;
|
|
|
|
const ForceFieldComponent* force = editor->GetCurrentScene().forces.GetComponent(entity);
|
|
|
|
if (force != nullptr)
|
|
{
|
|
typeComboBox.SetSelected(force->type == ENTITY_TYPE_FORCEFIELD_POINT ? 0 : 1);
|
|
gravitySlider.SetValue(force->gravity);
|
|
rangeSlider.SetValue(force->range);
|
|
|
|
gravitySlider.SetEnabled(true);
|
|
rangeSlider.SetEnabled(true);
|
|
|
|
}
|
|
else
|
|
{
|
|
gravitySlider.SetEnabled(false);
|
|
rangeSlider.SetEnabled(false);
|
|
}
|
|
|
|
}
|