103 lines
2.6 KiB
C++
103 lines
2.6 KiB
C++
#include "stdafx.h"
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#include "EnvProbeWindow.h"
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using namespace wiECS;
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using namespace wiSceneSystem;
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EnvProbeWindow::EnvProbeWindow(wiGUI* gui) : GUI(gui)
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{
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assert(GUI && "Invalid GUI!");
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float screenW = (float)wiRenderer::GetDevice()->GetScreenWidth();
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float screenH = (float)wiRenderer::GetDevice()->GetScreenHeight();
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envProbeWindow = new wiWindow(GUI, "Environment Probe Window");
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envProbeWindow->SetSize(XMFLOAT2(600, 400));
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envProbeWindow->SetEnabled(true);
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GUI->AddWidget(envProbeWindow);
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float x = 250, y = 0, step = 45;
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//realTimeCheckBox = new wiCheckBox("RealTime: ");
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//realTimeCheckBox->SetPos(XMFLOAT2(x, y += step));
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//realTimeCheckBox->SetEnabled(false);
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//realTimeCheckBox->OnClick([&](wiEventArgs args) {
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// if (probe != nullptr)
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// {
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// probe->realTime = args.bValue;
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// probe->isUpToDate = false;
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// }
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//});
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//envProbeWindow->AddWidget(realTimeCheckBox);
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//generateButton = new wiButton("Put");
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//generateButton->SetPos(XMFLOAT2(x, y += step));
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//generateButton->OnClick([](wiEventArgs args) {
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// XMFLOAT3 pos;
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// XMStoreFloat3(&pos, XMVectorAdd(wiRenderer::getCamera()->GetEye(), wiRenderer::getCamera()->GetAt() * 4));
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// wiRenderer::PutEnvProbe(pos);
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//});
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//envProbeWindow->AddWidget(generateButton);
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//refreshButton = new wiButton("Refresh");
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//refreshButton->SetPos(XMFLOAT2(x, y += step));
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//refreshButton->SetEnabled(false);
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//refreshButton->OnClick([&](wiEventArgs args) {
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// if (probe != nullptr)
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// {
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// probe->isUpToDate = false;
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// }
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//});
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//envProbeWindow->AddWidget(refreshButton);
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//refreshAllButton = new wiButton("Refresh All");
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//refreshAllButton->SetPos(XMFLOAT2(x, y += step));
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//refreshAllButton->SetEnabled(true);
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//refreshAllButton->OnClick([&](wiEventArgs args) {
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// const Scene& scene = wiRenderer::GetScene();
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// for (Model* x : scene.models)
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// {
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// for (EnvironmentProbe* probe : x->environmentProbes)
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// {
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// probe->isUpToDate = false;
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// }
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// }
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//});
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//envProbeWindow->AddWidget(refreshAllButton);
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envProbeWindow->Translate(XMFLOAT3(30, 30, 0));
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envProbeWindow->SetVisible(false);
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SetEntity(INVALID_ENTITY);
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}
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EnvProbeWindow::~EnvProbeWindow()
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{
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envProbeWindow->RemoveWidgets(true);
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GUI->RemoveWidget(envProbeWindow);
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SAFE_DELETE(envProbeWindow);
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}
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void EnvProbeWindow::SetEntity(Entity entity)
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{
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this->entity = entity;
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//probe = value;
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//if (probe == nullptr)
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//{
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// realTimeCheckBox->SetEnabled(false);
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// refreshButton->SetEnabled(false);
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//}
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//else
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//{
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// realTimeCheckBox->SetCheck(probe->realTime);
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// realTimeCheckBox->SetEnabled(true);
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// refreshButton->SetEnabled(true);
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//}
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}
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