Files
WickedEngine/WickedEngine/LoadingScreenComponent_BindLua.cpp
T
2016-11-26 20:41:51 +01:00

100 lines
3.4 KiB
C++

#include "LoadingScreenComponent_BindLua.h"
const char LoadingScreenComponent_BindLua::className[] = "LoadingScreenComponent";
Luna<LoadingScreenComponent_BindLua>::FunctionType LoadingScreenComponent_BindLua::methods[] = {
lunamethod(Renderable2DComponent_BindLua, AddSprite),
lunamethod(Renderable2DComponent_BindLua, AddFont),
lunamethod(Renderable2DComponent_BindLua, RemoveSprite),
lunamethod(Renderable2DComponent_BindLua, RemoveFont),
lunamethod(Renderable2DComponent_BindLua, ClearSprites),
lunamethod(Renderable2DComponent_BindLua, ClearFonts),
lunamethod(Renderable2DComponent_BindLua, GetSpriteOrder),
lunamethod(Renderable2DComponent_BindLua, GetFontOrder),
lunamethod(Renderable2DComponent_BindLua, AddLayer),
lunamethod(Renderable2DComponent_BindLua, GetLayers),
lunamethod(Renderable2DComponent_BindLua, SetLayerOrder),
lunamethod(Renderable2DComponent_BindLua, SetSpriteOrder),
lunamethod(Renderable2DComponent_BindLua, SetFontOrder),
lunamethod(LoadingScreenComponent_BindLua, Initialize),
lunamethod(LoadingScreenComponent_BindLua, Load),
lunamethod(LoadingScreenComponent_BindLua, Unload),
lunamethod(LoadingScreenComponent_BindLua, Start),
lunamethod(LoadingScreenComponent_BindLua, Stop),
lunamethod(LoadingScreenComponent_BindLua, FixedUpdate),
lunamethod(LoadingScreenComponent_BindLua, Update),
lunamethod(LoadingScreenComponent_BindLua, Render),
lunamethod(LoadingScreenComponent_BindLua, Compose),
lunamethod(RenderableComponent_BindLua, OnStart),
lunamethod(RenderableComponent_BindLua, OnStop),
lunamethod(LoadingScreenComponent_BindLua, AddLoadingTask),
lunamethod(LoadingScreenComponent_BindLua, OnFinished),
{ NULL, NULL }
};
Luna<LoadingScreenComponent_BindLua>::PropertyType LoadingScreenComponent_BindLua::properties[] = {
{ NULL, NULL }
};
LoadingScreenComponent_BindLua::LoadingScreenComponent_BindLua(LoadingScreenComponent* component)
{
this->component = component;
}
LoadingScreenComponent_BindLua::LoadingScreenComponent_BindLua(lua_State *L)
{
component = new LoadingScreenComponent();
}
LoadingScreenComponent_BindLua::~LoadingScreenComponent_BindLua()
{
}
int LoadingScreenComponent_BindLua::AddLoadingTask(lua_State* L)
{
int argc = wiLua::SGetArgCount(L);
if (argc > 0)
{
string task = wiLua::SGetString(L, 1);
LoadingScreenComponent* loading = dynamic_cast<LoadingScreenComponent*>(component);
if (loading != nullptr)
{
loading->addLoadingFunction(bind(&wiLua::RunText,wiLua::GetGlobal(),task));
}
else
wiLua::SError(L, "AddLoader(string taskScript) component is not a LoadingScreenComponent!");
}
else
wiLua::SError(L, "AddLoader(string taskScript) not enough arguments!");
return 0;
}
int LoadingScreenComponent_BindLua::OnFinished(lua_State* L)
{
int argc = wiLua::SGetArgCount(L);
if (argc > 0)
{
string task = wiLua::SGetString(L, 1);
LoadingScreenComponent* loading = dynamic_cast<LoadingScreenComponent*>(component);
if (loading != nullptr)
{
loading->onFinished(bind(&wiLua::RunText, wiLua::GetGlobal(), task));
}
else
wiLua::SError(L, "OnFinished(string taskScript) component is not a LoadingScreenComponent!");
}
else
wiLua::SError(L, "OnFinished(string taskScript) not enough arguments!");
return 0;
}
void LoadingScreenComponent_BindLua::Bind()
{
static bool initialized = false;
if (!initialized)
{
initialized = true;
Luna<LoadingScreenComponent_BindLua>::Register(wiLua::GetGlobal()->GetLuaState());
}
}