9 lines
206 B
C++
9 lines
206 B
C++
#pragma once
|
|
#include <string>
|
|
|
|
struct wiScene::Scene;
|
|
|
|
void ImportModel_OBJ(const std::string& fileName, wiScene::Scene& scene);
|
|
void ImportModel_GLTF(const std::string& fileName, wiScene::Scene& scene);
|
|
|