Files
WickedEngine/Editor/TransformWindow.h
T
2020-04-14 21:49:42 +01:00

45 lines
713 B
C++

#pragma once
class wiGUI;
class wiWindow;
class wiLabel;
class wiCheckBox;
class wiSlider;
class wiComboBox;
class wiColorPicker;
class wiTextInputField;
class EditorComponent;
class TransformWindow
{
public:
TransformWindow(EditorComponent* editor);
~TransformWindow();
wiECS::Entity entity;
void SetEntity(wiECS::Entity entity);
wiGUI* GUI;
wiWindow* window;
wiButton* createButton;
wiComboBox* parentCombo;
wiTextInputField* txInput;
wiTextInputField* tyInput;
wiTextInputField* tzInput;
wiTextInputField* rxInput;
wiTextInputField* ryInput;
wiTextInputField* rzInput;
wiTextInputField* rwInput;
wiTextInputField* sxInput;
wiTextInputField* syInput;
wiTextInputField* szInput;
};