Files
WickedEngine/Editor/AnimationWindow.h
T
Turánszki János 5a0c423ddd Updates:
- editor: quicksave, multiple scenes support, gui changes, additional shortcuts
- physics: improvements for handling multiple scenes, and removal of physics objects
- scripting: ability to override global scene and camera with custom scene and camera from cpp side
2022-07-14 15:21:28 +02:00

25 lines
493 B
C++

#pragma once
#include "WickedEngine.h"
class EditorComponent;
class AnimationWindow : public wi::gui::Window
{
public:
void Create(EditorComponent* editor);
EditorComponent* editor = nullptr;
wi::ecs::Entity entity = wi::ecs::INVALID_ENTITY;
wi::gui::ComboBox animationsComboBox;
wi::gui::CheckBox loopedCheckBox;
wi::gui::Button playButton;
wi::gui::Button stopButton;
wi::gui::Slider timerSlider;
wi::gui::Slider amountSlider;
wi::gui::Slider speedSlider;
void Update();
};