Files
WickedEngine/Editor/MaterialPickerWindow.h
T
2025-08-14 15:27:12 +02:00

21 lines
413 B
C++

#pragma once
class EditorComponent;
class MaterialPickerWindow : public wi::gui::Window
{
public:
void Create(EditorComponent* editor);
EditorComponent* editor = nullptr;
std::deque<wi::gui::Button> buttons;
wi::gui::Slider zoomSlider;
void ResizeLayout() override;
// Recreating buttons shouldn't be done every frame because interaction states need multi-frame execution
void RecreateButtons();
};