Files
WickedEngine/Editor/CameraWindow.h
T
2018-04-03 17:38:41 +01:00

35 lines
523 B
C++

#pragma once
struct Material;
class wiGUI;
class wiWindow;
class wiLabel;
class wiCheckBox;
class wiSlider;
class CameraWindow
{
public:
CameraWindow(wiGUI* gui);
~CameraWindow();
void ResetCam();
bool fpscamera;
Transform* orbitalCamTarget;
float movespeed;
float rotationspeed;
wiGUI* GUI;
wiWindow* cameraWindow;
wiSlider* farPlaneSlider;
wiSlider* nearPlaneSlider;
wiSlider* fovSlider;
wiSlider* movespeedSlider;
wiSlider* rotationspeedSlider;
wiButton* resetButton;
wiCheckBox* fpsCheckBox;
};